While trying to improve: Cannot find block '#MoveSL2BE.MoveSL2BE#'

I am trying to improve attached strategy with the following Parts to improve:

Only Exit rules checked

[x] LONG       Add or replace
[x]  SHORT     Symmetric to Long

I get the following error:

04:44:46 Project finished 04:44:46 Finished in 21s 04:44:46 com.strategyquant.tradinglib.BlockDefinitionException: Cannot find block '#MoveSL2BE.MoveSL2BE#' at com.strategyquant.tradinglib.Blocks._get(Unknown Source) at com.strategyquant.tradinglib.Blocks.get(Unknown Source) at com.strategyquant.tradinglib.Blocks.getBlockObject(Unknown Source) at com.strategyquant.tradinglib.gp.strategies.FixNonRandomBlocks.negate(Unknown Source) at com.strategyquant.tradinglib.gp.strategies.FixNonRandomBlocks.fixNonRandomElements(Unknown Source) at com.strategyquant.tradinglib.gp.strategies.FixNonRandomBlocks.apply(Unknown Source) at com.strategyquant.tradinglib.gp.EvolutionPipeline.apply(Unknown Source) at com.strategyquant.tradinglib.gp.GPGenerationalEngine.nextEvolutionStep(Unknown Source) at com.strategyquant.tradinglib.gp.GPGenerationalEngine.gpEvolution(Unknown Source) at com.strategyquant.tradinglib.gp.GPGenerationalEngine.evolve(Unknown Source) at com.strategyquant.tradinglib.gp.GPIslandJob.call(Unknown Source) at com.strategyquant.tradinglib.gp.GPIslandJob.call(Unknown Source) at com.strategyquant.gridlib.compute.performer.MultithreadComputePerformer$1.run(Unknown Source) at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.base/java.lang.Thread.run(Thread.java:834)


Attachments
Strategy 2585.sqx
(45.33 KiB)
  • Votes +2
  • Project StrategyQuant X
  • Type Bug
  • Status Fixed
  • Priority Normal

History

m
#1

murty

25.06.2019 06:49

Task created

m
#2

murty

25.06.2019 06:49
Voted for this task.
b
#3

bentra

05.07.2019 17:16
Voted for this task.
b
#4

bentra

05.07.2019 17:18
This one occurred once for me in the past, I was able to work around it by adding movesl2be settings in wizard I think or turning it on in the blocks in the generator settings, I cant remember which.
MF
#5

Mark Fric

09.08.2019 11:11

Status changed from New to Fixed

it was most probably fixed in the meantime, it works for me now.

Votes: +2

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