but if i do this simply change - add OOS before the IS - so the IS remain totally same 5 yers and start again this project without doing anything else - the project will slow down to only 40k strats per hour
this behavior is not logical, because genetics should look only to IS and amount of data is the same, so the speed should be the same, but its not
its seems, that genetics is using somehow whole data sample IS+OOS
after that genetics will start and make the filtering by IS or OOS ranking - this has nothing to do whats happening in b130
so by my opinion added OOS if IS stays the same cant result to slow down the building of initial population
Attachment Screenshot 135.png added
Subject changed from CRUCIAL - strange behavior of genetics to strange behavior of genetics
Status changed from New to Refused
Strategy is always backtested on full configured data range, stats for IS / OOS parts are computed only after that.
I understand your point that to speed it up it could backtest strategy only on IS part, but it is not that simple.
You can have multiple IS parts scattered in the range, and you can have conditions anywhere that count with Full sample or OOS.